Kameron Hurley’s biopunk sci-fi adventure The Star Are Legion is as unique as it is bizarre. Hurtling through the cosmos in an organic starship, space-faring women wage war with the other world-ships in the cluster, en route to some long-forgotten destination, while birthing ship components and murdering mutants.
The story revolves around two main characters, one with amnesia, who spends the book trying to discover who she is and what she has done; and her handler, who tries to enact some gradually revealed master plan.
It’s a tricky prospect in first person present tense. Although the mind-wiped Zan discovers the world with the same curiosity as us, the cunning Jayd must keep her goals from the reader, which can get a little frustrating at times. It was a brave move to adopt her perspective, and is admittedly well-handled, but the risk is always of making the reader want to shake the narrator by the neck to spill the beans. TELL ME WHAT YOU KNOW, DAMNIT – WHO ARE YOU WORKING FOR?
It’s hard to know who to trust with all these unreliable narrators, but gleaning the evidence with Zan is a compelling way to reveal the backstory. The twist did not smash me in the face, though, which I had hoped; but I’m not sure how else it could have been delivered. Elements of the mystery sprinkled throughout perhaps gave too much away, or maybe it was the choice of using both POVs that softened the punch.
However, the visceral descriptions of the world-ships, the ubiquitous imagery of birth and pregnancy, and the ignorant civilisations that inhabit their rotting worlds all make for a powerful read. It’s bleak – hideously so, at times – all oozing membranes and cancerous cityscapes, pointless conflict and maniacal despots, who dismember dissidents and drive their civilisations into oblivion.
It wasn’t until I read an interview with the author that I grasped the concept – the ships are colony vessels, whose inhabitants have evolved while in space on their way to some destination, but the mission has long since been forgotten in the annals of time. It’s a bit like the movie Pandorum, but without non-evolved humans to tie the story to a contemporary foundation (and it’s rather more sophisticated than simple devolution to mindless savagery).
Not that this matters terribly. Characters with clear agency don’t require exhaustive back-stories to be engaging, after all. As long as we know what they want, and perceive their obstacles, we can get behind them, cheer their victories and mourn their losses.
It’s also a very quick read, as first person present tense tends to be. Though I admittedly felt the second act was a little too long in comparison to the end and the beginning, the range of settings, ideas and characters kept me interested. And I’d definitely read more from Hurley. Entertaining, evocative, visceral sc-fi fantasy that recalls 1960s-style bizarre space romps. Recommended for fans of the genre.