The Bullet-Catcher’s Daughter – Rod Duncan – [Book Review]

Bought on a whim in an International Book Day promotion for 50p from Angry Robot, Rod Duncan’s The Bullet-Catcher’s Daughter was a very pleasant surprise indeed. The steampunk mystery is set in a parallel-universe England around the turn of the century. Britain is divided between an aristocratic Kingdom that extends from the Midlands to the English Channel, and the sober Republic to the north.

Told through the eyes of cross-dressing private investigator Elizabeth Barnabus and her “brother”, the story weaves a rich and absorbing world through glorious Victorian language and sensibilities, while drip-feeding us the setting’s history as and when we need it. This is the correct way to give the reader the information they require – on a need-to-know basis, allowing us to enjoy the characters, the action and the peril without unnecessary distraction.

Much to my delight, my fears of an unresolved storyline left open to reel the reader in to an entire series were unfounded. The story is complete in itself, with the merest hint of a wider narrative to come sprinkled into the glossary appendix, with talk of falling empires and the involvement of our humble heroine. Again, this is how it should be: entice readers back with a good story, not unanswered cliff-hangers.

Having said that, I have bought the second book in the series – which is unusual for me. With so many stories out there in the market, I try to keep my choices eclectic, and seldom return to a world, even if I’ve thoroughly enjoyed it (Hyperion being an exception – both books are essential reading). So to have drawn me back for another episode in high praise indeed.

Highly recommended, especially for fans of the steampunk genre.

——

[For larks – here’s a couple of pictures of me in a costume I made for Bestival 2010 of a steampunk time-traveller I made up, named Dr Heimlich Spoading. The backpack was designed to carry two bags of space wine (those silver bags inside boxes of wine), and had a latch for the tap to poke out. I don’t think I’ve ever been as drunk as the night I wore that little number – and it unfortunately did not survive the muddy night.

Photo on 2010-09-07 at 17.35

Photo on 2010-09-07 at 17.35 #2

Handy links!

You can buy Rod Duncan’s first book in the Gas-Lit Empire series here: The Bullet Catcher’s Daughter.

Rod is also quite active on Twitter, and seems a nice chap; so here’s his Twitter handle: Rod Duncan

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The end is nigh, and other novel-writing revelations

A few weeks ago, the latest draft of Citadel tipped over the 100,000 words mark. It’s drawing closer to an end, when I can finally put this project to bed. I’ve spent the best part of 10 years on this story – though most of that time was spent learning how to tell it, rather than writing it, if that makes any sense.

That’s the nature of writing, I think. You can smash something out, but unless you study the craft and hone your talent, it is guaranteed to be a waffling mess. I look back at my early drafts, and they are practically instruments of torture – I cringe so hard reading them I give myself cramp. A lot of that was down to ignorance – ignorance of deep POV, narrative arcs, scene structure, character agency and the other mechanics of the trade.

But I’ve also learned to find the theme of a piece – the answer to the question: What am I writing about? If the answer is, “Radical battles and death and gore and political intrigue and titties!” you’re not quite there yet.

If your answer is actually another question, you’re getting closer.

But the biggest reason I’m excited to finish the story is that I want to do something else for a change. I want to write something new, something different and exciting. Something that I haven’t been mulling over for a decade. I can’t wait!

Why don’t I just sack off this project and do precisely that? Well, there are a few reasons: firstly, stubbornness is a factor. I said I’d do it, and I will, and not even me can persuade me otherwise!

Secondly, I don’t want the last decade to feel like a waste of time. I know it’s been a learning process – and that in itself is valuable – but to go so long without something complete and whole at the end of it would be pretty demoralising.

But thirdly, I’m not entirely without hope that Citadel is, in fact, a good story. I’ve no doubt I can do better, knowing what I know now, but there are scenes and characters in Citadel that I come across in the draft and think, “What the…? Who wrote this? It’s good.” There are moments that make my skin tingle, dialogue that’s witty and insightful (sometimes I don’t know if it’s me or the characters that came up with it), and tragic events that shake the very fabric of the world I’ve created.

So, I have to finish. And maybe an editor will say, “You need to cut out this entire sub-plot,” or “Do we need to see the antagonist in this light, or can we just leave him evil?” or “Have you considered doing away with description?”.

But that’s OK. It’ll be done. Finito. Complete.

A long, winding road leading to two words:

The End.

I can’t wait.