Tag Archives: World-building

A world-building Rift

I experienced an Oculus Rift the other day. It was sensational – in a sense.

I’d never worn a virtual reality headset. I lowered myself into a bolted-together driving seat, complete with plastic steering wheel with gear paddles, a wobbly shift stick and a full complement of pedals at my feet. The room I was in was a small, dimly lit box-room office, and my friends stood behind me as I lowered the headset over my eyes.

Suddenly, I was sat in a Ferrari in the pit lane at Silverstone. Hands that were slightly too small to be mine gripped a pixelated steering wheel in front of me with a functioning dashboard behind it. I looked to my right and saw my rear view mirror, my friends ominously absent in its reflection, despite the sound of their merriment at my apparent open-mouthed glee.

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