When I was about six years old, one thing scared me above all others – watching my brother play Aliens on the Commodore 64. It was terrifying, and I remember it vividly to this day. Sure, the graphics don’t exactly cut the mustard these days, but in 1988, it was the stuff of nightmares.
Two things about that game got me hiding behind furniture. The first was the sound of the motion tracker beeping quietly when an alien was nearby, rising to a continuous klaxon when one was in sight, as my brother panicked to move the cross-hair over the attacking monster.
But whenever I mustered the courage to have a go myself, it was the game’s central mechanic that got my skin tingling with fear. The player takes control of Ripley and the marines Hicks, Gorman, Vasquez, as well as the android Bishop and heartless corporate stooge Burke, all at the same time. Not that the characters had specific traits. They were just conduits for terror.